Inition were approached by GPJ to create an engaging Augmented Reality piece of animation that supports the launch of the new Oral-B tooth paste.
Solution and Results
To back up the launch campaign and the Augmented Reality piece, Inition developed and created an interactive touchscreen poster, allowing the user to navigate through the benefits of the new product and watch videos highlighting the 8 benefits that the new paste provides.
The AR was shown at an industry launch of the new Oral-B Pro-Expert toothpaste, showcasing the revolutionary technology involved in creating the new product.
The AR piece was used to reinforce the key messages about the product from the presentations and videos shown at the launch, as well as allowing the user to get a quick and easy understanding of the key ingredients of the paste and what areas it tackles.
BMW initiated an online augmented reality campaign to promote the launch of the BMW Z4. Inition were asked to with Dare to create a unique interactive online brand experience supporting the TV campaign in which a roadster is steered across a blank canvas with the tires providing paint trails and colourful ‘expressions of joy’.
Powered by Inition’s augmented reality technology MagicSymbol, users create their own ‘expression of joy’ online. Users can test drive a virtual 3D Z4 and record their paint trails via the webcam and upload images and videos of their creations to YouTube and Facebook.
Inition's / Dare's BMW AR campaign was rated number 1 in a run-down of the best AR campaigns in Brand Republic. See the run-down for yourself here (we also got the number 6 slot for our Toyota IQ campaign).
The Ford C-MAX augmented reality campaign ran for two weeks across ten shopping malls with over 125,000 curious shoppers interacting with Ford’s Grand C-MAX vehicle. A selection of on-screen icons allowed participants to explore various features of the car including 'Door Slide', 'Seating', 'Power Tail' and 'Spin' with a 'Minority Report' style gesture-controlled interface.
The brief from Ford demanded us to track users in the most natural way possible to allow them to 'play' with an interactive product advert. No markers or other symbols could be relied on. It also had to ignore people walking past while allowing precise control and selection from the interface.
Inition were approached by digital production company Grand Visual who asked if this was possible and thanks to our recent distribution agreement for the Panasonic D-Imager (a Microsoft Kinect-like depth or Z camera) we provided a simple proof-of-concept demo within one day which secured the project.
Over the next few weeks, our in house team of C++ developers developed an application based on OpenFrameWorks and OpenCV SDKs to code the real-time sensing and video display engine. A sophisticated blob tracking and depth thresholding algorithm sensed the participant's hands allowing the car to follow the user's movements. A flocking algorithm gave a fluid, graceful movement around the screen with the optimum amount of 'bounce'. Full HD resolution, portrait graphics, webcam capture, depth and video camera aspect matching and alignment, gestural user interface, interaction logging for usage analysis and hardware fault tolerance were added before going live.
Fine Tuning and Feedback at Every Stage- An important part of the project was the ability to "fine tune" and "play" with all the control parameters via an on-screen interface. On-screen debugging and depth camera modes allowed us to optimise every aspect of the interaction experience. Our development team provided regular “work in progress” videos and executable versions for the client allowing feedback to be incorporated at every stage.
Inition were present for repeated on-site testing with JCDecaux prior to deployment to ensure the software could cope with the rigours of the real-world environment. Issues included reflection scatter from glass shop windows which were tackled with temporal and contrast filtering of the depth image.
- Across ten shopping malls 125,000 customers interacted with Ford's Grand C-MAX vehicle.
- Check out the video to see the installation in action!
After highly successful MagicSymbol augmented reality campaigns for BMW, Toyota and Kia, Inition were approached to deliver a new augmented reality campaign to launch the Audi A1 in showrooms across the UK.
Visitors were able to interact with a photorealistic model of Audi’s new hatchback before its official launch. By holding up a special Audi branded ‘MagicSymbol’ printed in brochures in front of kiosks, software would recognise the symbol and augment a fully detailed 360 degree model of the A1 as if it were parked on the brochure held by the viewer.
Inition’s skilled animators created the detailed image and animations of the car in 3D Studio Max using references from Audi’s original CAD data which were optimised for real time rendering.
Using proprietary algorithms, Inition created a fully realistic experience with no lag between the movement of the MagicSymbol and animation of the car.
Extending the experience to the home -Inition also extended the experience to the home. Users with a webcam could download an Audi logo that had been specially encoded for use with the MagicSymbol augmented reality technology. By printing it off and holding it towards their webcam, users would see the Audi A1 appear on their monitor and be able to interact with the car's features as if they were in the showroom.
By rotating the MagicSymbol, the car would rotate too and users could explore the car further by clicking on any of the on-screen icons such as “add panoramic roof” and “open the boot”.
Audi were so pleased with the results that they commissioned Inition to create a similar campaign for the Audi A7 Sportback where Inition added even further interactive features such as the ability for the user to change the paint colour and take the car for a ‘virtual test drive' using the arrow keys on their keyboard.
The producers of North One Television approached 3D creative services company Inition, asking us to provide the technical expertise for an ambitious 'virtual presenter' challenge.
Inition helped presenter Suzi Perry to win the ‘virtual presenter’ challenge (Season 15, Episode 4) in which she and Jon were invited to find the best way to present the show without actually being in the studio. Whilst Jon commissioned an android version of himself and placed it in the studio to take his place, Suzi came to Inition to make use of our motion capture technology.
Based on real-time 3D animation software Autodest MotionBuilder, LILA is Inition’s markerless motion capture solution which can provide show stopping interactive installations for brands, exhibitions, tours and marketing agencies.
Using LILA, Inition were able to capture the motion of Suzi in London and transmit this data to Birmingham to drive an avatar which was composited in the Gadget Show studio, all in real time.
Without any calibration required, Suzi stepped into the holo-deck style cube at Inition’s London studios where her silhouette was tracked by 14 x2D cameras. No markers or any special clothing were required. The vision processor software calculated a 3D mesh of her body from these views and a digital skeleton was applied using the Organic Motion plugin.
The frame-by-frame motion co-ordinates from the data were transmitted to the MotionBuilder system at North One TV studios via a special driver which then applied Suzi’s features- including clothes, hair, skin tones etc. The avatar of Suzi was composited into the studios of The Gadget Show next to the real co-presenter Otis and the android version of Jason Bradbury.
Suzi’s avatar character included full face expressions and mouth shapes driven by her voice, fed through LILA’s voice recognition software. The composited footage was sent back to Inition’s Shoreditch studios via Skype which Suzi could monitor on a screen, seeing exactly what the public would see.
This project posed several challenges, not least because of the processing power required to deliver the avatar in real time. This was the first time a motion capture system had been used to drive another avatar over the Internet. By chosing to approach Inition for help, Suzi beat Jason's android by 16 points to just 12.
Based on the success of this project, North One Television decided to invite Inition to help create fun and innovative crowd games to be played at Gadget Show Live, a consumer event based on the television show. Read more about this here.
The LILA motion capture is a complete attention grabbing solution which is available for events, promotions and exhibitions. As well as hire of the LILA system itself, Inition also provide a complete production service with the hardware, software, and creative design of the characters, environments and interactions.
Allergan, the company who make Botox, needed a simulator to allow doctors to practise injecting botox for treating muscle spasm. Inition worked with InViVo Communications to develop a PC-based haptic simulator to allow doctors to feel an accurate representation of the sensations involved in piercing the skin and the layers of muscle underneath.
We built the system around Sensable's high-end Phantom Desktop device. This device can simulate sensations of touch very accurately through a pen-like device attached to an articulated arm. We designed and 3D printed out a custom attachment for the device using our in-house 3D printer that enabled the haptic device to be controlled by a hypodermic needle, producing a realistic interface for doctors.
After real-life training to get a feel for the 'real thing', our team designed a virtual 3D human bust with realistic muscle structure to act as a 'Guinea Pig' for our the simulation. Bespoke simulation software designed by Inition allowed users the freedom to view the patient from any angle, peel away layers of virtual skin to reveal the muscle structure beneath and ultimately practice injecting into the muscles with accurate force-feedback sensations of the elasticity and piercing of the skin. Under tuition, doctors can be assessed as to the accuracy of their aim thanks to a point mark being left behind at the point of injection.
Our simulation was used at pharmaceutical exhibitions around the World with enthusiastic reception from the experts in the field.